
Tamiya Battle Tank Modes:
[1] Light Battle Tank (1) - 3 lives, 3 second reload, 40 shell magazine
[2] Medium Battle Tank (2) - 5 lives, 5 second reload, 60 shell magazine
[3] Heavy Battle Tank (3) - 9 lives, 9 second reload, 80 shell magazine
Extra Battle Tank Modes:
[7] Extra Heavy Tank (4) - 12 lives, 12 second reload, 40 shell magazine (fires Tamiya 2 shot code (Y888))
[P+] Mobile Artillery (5)- 2 lives, 10 second reload, 60 shell magazine (fires Tamiya 2 shot code (Y888))
Fighting Vehicle Modes:
Press [8] followed by
[1] Recon Vehicle (21) - 1 life, 1-2 second reload, 2 anti-tank rounds (fires Tamiya 2 shot code (Y888))
[2] Anti-tank Vehicle (20) - 3 lives, 2 second reload, 30 shell magazine
[3] Anti-Air Vehicle (22) - 4 lives, fire MG and Flak codes, 160 rounds of Flak
Bergepanzer Modes:
[4] Light Repair Vehicle (11) - 4 lives, 6 second reload, 10 repairs (fires Repair code & Mg IR)
[5] Medium Repair Vehicle (12) - 8 lives, 9 second reload, 15 repairs (fires Repair code & Mg IR)
[6] Heavy Repair Vehicle (13) - 12 lives , 12 second reload, 20 repairs (fires Repair code & Mg IR)
Flakpanzer Modes:
Press [9] followed by
[1] Light Flakpanzer (31) - 3 lives, 200 flak rounds
[2] Medium Flakpanzer (30) - 5 lives, 150 flak rounds
[3] Heavy Flakpanzer (32) - 9 lives, 100 flak rounds
Automatic Modes:
[P-] Automatic Repair Mode (14) - repairs damaged tanks
NOTE 1: When a unit is 'repaired' by a repair vehicle one extra hit is then allowed and the magazine is replenished. A unit is ONLY allowed a maximum of 5 repairs. Repair time is proportional to weight class. The heavier the class the longer the repair time.
NOTE 2: The magazine amounts above are the defaults for the mode selected. To change the magazine amount for a particular mode first program MAKO to that mode, restart and program in your new magazine amount.